#ifndef CYBLAFB_DEBUG #define CYBLAFB_DEBUG 0 #endif #if CYBLAFB_DEBUG #define debug(f,a...) printk("%s:" f, __FUNCTION__ , ## a); #else #define debug(f,a...) #endif #define output(f, a...) printk("cyblafb: " f, ## a) #define Kb (1024) #define Mb (Kb*Kb) /* PCI IDS of supported cards temporarily here */ #define CYBERBLADEi1 0x8500 /* these defines are for 'lcd' variable */ #define LCD_STRETCH 0 #define LCD_CENTER 1 #define LCD_BIOS 2 /* display types */ #define DISPLAY_CRT 0 #define DISPLAY_FP 1 #define ROP_S 0xCC #define point(x,y) ((y)<<16|(x)) // // Attribute Regs, ARxx, 3c0/3c1 // #define AR00 0x00 #define AR01 0x01 #define AR02 0x02 #define AR03 0x03 #define AR04 0x04 #define AR05 0x05 #define AR06 0x06 #define AR07 0x07 #define AR08 0x08 #define AR09 0x09 #define AR0A 0x0A #define AR0B 0x0B #define AR0C 0x0C #define AR0D 0x0D #define AR0E 0x0E #define AR0F 0x0F #define AR10 0x10 #define AR12 0x12 #define AR13 0x13 // // Sequencer Regs, SRxx, 3c4/3c5 // #define SR00 0x00 #define SR01 0x01 #define SR02 0x02 #define SR03 0x03 #define SR04 0x04 #define SR0D 0x0D #define SR0E 0x0E #define SR11 0x11 #define SR18 0x18 #define SR19 0x19 // // // #define CR00 0x00 #define CR01 0x01 #define CR02 0x02 #define CR03 0x03 #define CR04 0x04 #define CR05 0x05 #define CR06 0x06 #define CR07 0x07 #define CR08 0x08 #define CR09 0x09 #define CR0A 0x0A #define CR0B 0x0B #define CR0C 0x0C #define CR0D 0x0D #define CR0E 0x0E #define CR0F 0x0F #define CR10 0x10 #define CR11 0x11 #define CR12 0x12 #define CR13 0x13 #define CR14 0x14 #define CR15 0x15 #define CR16 0x16 #define CR17 0x17 #define CR18 0x18 #define CR19 0x19 #define CR1A 0x1A #define CR1B 0x1B #define CR1C 0x1C #define CR1D 0x1D #define CR1E 0x1E #define CR1F 0x1F #define CR20 0x20 #define CR21 0x21 #define CR27 0x27 #define CR29 0x29 #define CR2A 0x2A #define CR2B 0x2B #define CR2D 0x2D #define CR2F 0x2F #define CR36 0x36 #define CR38 0x38 #define CR39 0x39 #define CR3A 0x3A #define CR55 0x55 #define CR56 0x56 #define CR57 0x57 #define CR58 0x58 // // // #define GR00 0x01 #define GR01 0x01 #define GR02 0x02 #define GR03 0x03 #define GR04 0x04 #define GR05 0x05 #define GR06 0x06 #define GR07 0x07 #define GR08 0x08 #define GR0F 0x0F #define GR20 0x20 #define GR23 0x23 #define GR2F 0x2F #define GR30 0x30 #define GR31 0x31 #define GR33 0x33 #define GR52 0x52 #define GR53 0x53 #define GR5D 0x5d // // Graphics Engine // #define GEBase 0x2100 // could be mapped elsewhere if we like it #define GE00 (GEBase+0x00) // source 1, p 111 #define GE04 (GEBase+0x04) // source 2, p 111 #define GE08 (GEBase+0x08) // destination 1, p 111 #define GE0C (GEBase+0x0C) // destination 2, p 112 #define GE10 (GEBase+0x10) // right view base & enable, p 112 #define GE13 (GEBase+0x13) // left view base & enable, p 112 #define GE18 (GEBase+0x18) // block write start address, p 112 #define GE1C (GEBase+0x1C) // block write end address, p 112 #define GE20 (GEBase+0x20) // engine status, p 113 #define GE24 (GEBase+0x24) // reset all GE pointers #define GE44 (GEBase+0x44) // command register, p 126 #define GE48 (GEBase+0x48) // raster operation, p 127 #define GE60 (GEBase+0x60) // foreground color, p 128 #define GE64 (GEBase+0x64) // background color, p 128 #define GE6C (GEBase+0x6C) // Pattern and Style, p 129, ok #define GE9C (GEBase+0x9C) // pixel engine data port, p 125 #define GEB8 (GEBase+0xB8) // Destination Stride / Buffer Base 0, p 133 #define GEBC (GEBase+0xBC) // Destination Stride / Buffer Base 1, p 133 #define GEC0 (GEBase+0xC0) // Destination Stride / Buffer Base 2, p 133 #define GEC4 (GEBase+0xC4) // Destination Stride / Buffer Base 3, p 133 #define GEC8 (GEBase+0xC8) // Source Stride / Buffer Base 0, p 133 #define GECC (GEBase+0xCC) // Source Stride / Buffer Base 1, p 133 #define GED0 (GEBase+0xD0) // Source Stride / Buffer Base 2, p 133 #define GED4 (GEBase+0xD4) // Source Stride / Buffer Base 3, p 133