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-rw-r--r--sound/oss/swarm_cs4297a.c3
-rw-r--r--sound/oss/sys_timer.c3
2 files changed, 0 insertions, 6 deletions
diff --git a/sound/oss/swarm_cs4297a.c b/sound/oss/swarm_cs4297a.c
index 1edab7b4ea8..3136c88eacd 100644
--- a/sound/oss/swarm_cs4297a.c
+++ b/sound/oss/swarm_cs4297a.c
@@ -110,9 +110,6 @@ static void start_adc(struct cs4297a_state *s);
// rather than 64k as some of the games work more responsively.
// log base 2( buff sz = 32k).
-//static unsigned long defaultorder = 3;
-//MODULE_PARM(defaultorder, "i");
-
//
// Turn on/off debugging compilation by commenting out "#define CSDEBUG"
//
diff --git a/sound/oss/sys_timer.c b/sound/oss/sys_timer.c
index 107534477a2..8db6aefe15e 100644
--- a/sound/oss/sys_timer.c
+++ b/sound/oss/sys_timer.c
@@ -100,9 +100,6 @@ def_tmr_open(int dev, int mode)
curr_tempo = 60;
curr_timebase = 100;
opened = 1;
-
- ;
-
{
def_tmr.expires = (1) + jiffies;
add_timer(&def_tmr);