#ifndef _LINUX_FB_H #define _LINUX_FB_H #include /* Definitions of frame buffers */ #define FB_MAX 32 /* sufficient for now */ #define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */ #define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */ #define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */ #define FB_VISUAL_TRUECOLOR 2 /* True color */ #define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */ #define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */ #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */ #define FB_ACCEL_NONE 0 /* no hardware accelerator */ struct fb_fix_screeninfo { char id[16]; /* identification string eg "TT Builtin" */ unsigned long smem_start; /* Start of frame buffer mem */ /* (physical address) */ __u32 smem_len; /* Length of frame buffer mem */ __u32 type; /* see FB_TYPE_* */ __u32 type_aux; /* Interleave for interleaved Planes */ __u32 visual; /* see FB_VISUAL_* */ __u16 xpanstep; /* zero if no hardware panning */ __u16 ypanstep; /* zero if no hardware panning */ __u16 ywrapstep; /* zero if no hardware ywrap */ __u32 line_length; /* length of a line in bytes */ unsigned long mmio_start; /* Start of Memory Mapped I/O */ /* (physical address) */ __u32 mmio_len; /* Length of Memory Mapped I/O */ __u32 accel; /* Indicate to driver which */ /* specific chip/card we have */ __u16 reserved[3]; /* Reserved for future compatibility */ }; /* * Interpretation of offset for color fields: All offsets are from the right, * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you * can use the offset as right argument to <<). A pixel afterwards is a bit * stream and is written to video memory as that unmodified. * * For pseudocolor: offset and length should be the same for all color * components. Offset specifies the position of the least significant bit * of the pallette index in a pixel value. Length indicates the number * of available palette entries (i.e. # of entries = 1 << length). */ struct fb_bitfield { __u32 offset; /* beginning of bitfield */ __u32 length; /* length of bitfield */ __u32 msb_right; }; #define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */ #define FB_NONSTD_REV_PIX_IN_B 2 /* order of pixels in each byte is reversed */ #define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/ #define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */ #define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */ #define FB_ACTIVATE_MASK 15 /* values */ #define FB_ACTIVATE_VBL 16 /* activate values on next vbl */ #define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */ #define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */ #define FB_ACTIVATE_FORCE 128 /* force apply even when no change*/ #define FB_ACTIVATE_INV_MODE 256 /* invalidate videomode */ #define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */ #define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */ #define FB_SYNC_EXT 4 /* external sync */ #define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */ #define FB_SYNC_BROADCAST 16 /* broadcast video timings */ /* vtotal = 144d/288n/576i => PAL */ /* vtotal = 121d/242n/484i => NTSC */ #define FB_SYNC_ON_GREEN 32 /* sync on green */ #define FB_VMODE_NONINTERLACED 0 /* non interlaced */ #define FB_VMODE_INTERLACED 1 /* interlaced */ #define FB_VMODE_DOUBLE 2 /* double scan */ #define FB_VMODE_ODD_FLD_FIRST 4 /* interlaced: top line first */ #define FB_VMODE_MASK 255 #define FB_VMODE_YWRAP 256 /* ywrap instead of panning */ #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */ #define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */ /* * Display rotation support */ #define FB_ROTATE_UR 0 #define FB_ROTATE_CW 1 #define FB_ROTATE_UD 2 #define FB_ROTATE_CCW 3 #define PICOS2KHZ(a) (1000000000UL/(a)) #define KHZ2PICOS(a) (1000000000UL/(a)) struct fb_var_screeninfo { __u32 xres; /* visible resolution */ __u32 yres; __u32 xres_virtual; /* virtual resolution */ __u32 yres_virtual; __u32 xoffset; /* offset from virtual to visible */ __u32 yoffset; /* resolution */ __u32 bits_per_pixel; /* guess what */ __u32 grayscale; /* != 0 Graylevels instead of colors */ struct fb_bitfield red; /* bitfield in fb mem if true color, */ struct fb_bitfield green; /* else only length is significant */ struct fb_bitfield blue; struct fb_bitfield transp; /* transparency */ __u32 nonstd; /* != 0 Non standard pixel format */ __u32 activate; /* see FB_ACTIVATE_* */ __u32 height; /* height of picture in mm */ __u32 width; /* width of picture in mm */ __u32 accel_flags; /* (OBSOLETE) see fb_info.flags */ /* Timing: All values in pixclocks, except pixclock (of course) */ __u32 pixclock; /* pixel clock in ps (pico seconds) */ __u32 left_margin; /* time from sync to picture */ __u32 right_margin; /* time from picture to sync */ __u32 upper_margin; /* time from sync to picture */ __u32 lower_margin; __u32 hsync_len; /* length of horizontal sync */ __u32 vsync_len; /* length of vertical sync */ __u32 sync; /* see FB_SYNC_* */ __u32 vmode; /* see FB_VMODE_* */ __u32 rotate; /* angle we rotate counter clockwise */ __u32 reserved[5]; /* Reserved for future compatibility */ }; struct fb_cmap { __u32 start; /* First entry */ __u32 len; /* Number of entries */ __u16 *red; /* Red values */ __u16 *green; __u16 *blue; __u16 *transp; /* transparency, can be NULL */ }; struct fb_con2fbmap { __u32 console; __u32 framebuffer; }; /* VESA Blanking Levels */ #define VESA_NO_BLANKING 0 #define VESA_VSYNC_SUSPEND 1 #define VESA_HSYNC_SUSPEND 2 #define VESA_POWERDOWN 3 enum { /* screen: unblanked, hsync: on, vsync: on */ FB_BLANK_UNBLANK = VESA_NO_BLANKING, /* screen: blanked, hsync: on, vsync: on */ FB_BLANK_NORMAL = VESA_NO_BLANKING + 1, /* screen: blanked, hsync: on, vsync: off */ FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1, /* screen: blanked, hsync: off, vsync: on */ FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1, /* screen: blanked, hsync: off, vsync: off */ FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1 }; #define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */ #define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */ #define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */ #define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */ #define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */ #define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */ #define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */ #define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */ #define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */ struct fb_vblank { __u32 flags; /* FB_VBLANK flags */ __u32 count; /* counter of retraces since boot */ __u32 vcount; /* current scanline position */ __u32 hcount; /* current scandot position */ __u32 reserved[4]; /* reserved for future compatibility */ }; /* Internal HW accel */ #define ROP_COPY 0 #define ROP_XOR 1 struct fb_copyarea { __u32 dx; __u32 dy; __u32 width; __u32 height; __u32 sx; __u32 sy; }; struct fb_fillrect { __u32 dx; /* screen-relative */ __u32 dy; __u32 width; __u32 height; __u32 color; __u32 rop; }; struct fb_image { __u32 dx; /* Where to place image */ __u32 dy; __u32 width; /* Size of image */ __u32 height; __u32 fg_color; /* Only used when a mono bitmap */ __u32 bg_color; __u8 depth; /* Depth of the image */ const char *data; /* Pointer to image data */ struct fb_cmap cmap; /* color map info */ }; /* * hardware cursor control */ #define FB_CUR_SETIMAGE 0x01 #define FB_CUR_SETPOS 0x02 #define FB_CUR_SETHOT 0x04 #define FB_CUR_SETCMAP 0x08 #define FB_CUR_SETSHAPE 0x10 #define FB_CUR_SETSIZE 0x20 #define FB_CUR_SETALL 0xFF struct fbcurpos { __u16 x, y; }; struct fb_cursor { __u16 set; /* what to set */ __u16 enable; /* cursor on/off */ __u16 rop; /* bitop operation */ const char *mask; /* cursor mask bits */ struct fbcurpos hot; /* cursor hot spot */ struct fb_image image; /* Cursor image */ }; #ifdef CONFIG_FB_BACKLIGHT /* Settings for the generic backlight code */ #define FB_BACKLIGHT_LEVELS 128 #define FB_BACKLIGHT_MAX 0xFF #endif #ifdef __KERNEL__ struct vm_area_struct; struct fb_info; struct device; struct file; /* Definitions below are used in the parsed monitor specs */ #define FB_DPMS_ACTIVE_OFF 1 #define FB_DPMS_SUSPEND 2 #define FB_DPMS_STANDBY 4 #define FB_DISP_DDI 1 #define FB_DISP_ANA_700_300 2 #define FB_DISP_ANA_714_286 4 #define FB_DISP_ANA_1000_400 8 #define FB_DISP_ANA_700_000 16 #define FB_DISP_MONO 32 #define FB_DISP_RGB 64 #define FB_DISP_MULTI 128 #define FB_DISP_UNKNOWN 256 #define FB_SIGNAL_NONE 0 #define FB_SIGNAL_BLANK_BLANK 1 #define FB_SIGNAL_SEPARATE 2 #define FB_SIGNAL_COMPOSITE 4 #define FB_SIGNAL_SYNC_ON_GREEN 8 #define FB_SIGNAL_SERRATION_ON 16 #define FB_MISC_PRIM_COLOR 1 #define FB_MISC_1ST_DETAIL 2 /* First Detailed Timing is preferred */ struct fb_chroma { __u32 redx; /* in fraction of 1024 */ __u32 greenx; __u32 bluex; __u32 whitex; __u32 redy; __u32 greeny; __u32 bluey; __u32 whitey; }; struct fb_monspecs { struct fb_chroma chroma; struct fb_videomode *modedb; /* mode database */ __u8 manufacturer[4]; /* Manufacturer */ __u8 monitor[14]; /* Monitor String */ __u8 serial_no[14]; /* Serial Number */ __u8 ascii[14]; /* ? */ __u32 modedb_len; /* mode database length */ __u32 model; /* Monitor Model */ __u32 serial; /* Serial Number - Integer */ __u32 year; /* Year manufactured */ __u32 week; /* Week Manufactured */ __u32 hfmin; /* hfreq lower limit (Hz) */ __u32 hfmax; /* hfreq upper limit (Hz) */ __u32 dclkmin; /* pixelclock lower limit (Hz) */ __u32 dclkmax; /* pixelclock upper limit (Hz) */ __u16 input; /* display type - see FB_DISP_* */ __u16 dpms; /* DPMS support - see FB_DPMS_ */ __u16 signal; /* Signal Type - see FB_SIGNAL_* */ __u16 vfmin; /* vfreq lower limit (Hz) */ __u16 vfmax; /* vfreq upper limit (Hz) */ __u16 gamma; /* Gamma - in fractions of 100 */ __u16 gtf : 1; /* supports GTF */ __u16 misc; /* Misc flags - see FB_MISC_* */ __u8 version; /* EDID version... */ __u8 revision; /* ...and revision */ __u8 max_x; /* Maximum horizontal size (cm) */ __u8 max_y; /* Maximum vertical size (cm) */ }; struct fb_cmap_user { __u32 start; /* First entry */ __u32 len; /* Number of entries */ __u16 *red; /* Red values */ __u16 *green; __u16 *blue; __u16 *transp; /* transparency, can be NULL */ }; struct fb_image_user { __u32 dx; /* Where to place image */ __u32 dy; __u32 width; /* Size of image */ __u32 height; __u32 fg_color; /* Only used when a mono bitmap */ __u32 bg_color; __u8 depth; /* Depth of the image */ const char *data; /* Pointer to image data */ struct fb_cmap_user cmap; /* color map info */ }; struct fb_cursor_user { __u16 set; /* what to set */ __u16 enable; /* cursor on/off */ __u16 rop; /* bitop operation */ const char *mask; /* cursor mask bits */ struct fbcurpos hot; /* cursor hot spot */ struct fb_image_user image; /* Cursor image */ }; /* * Register/unregister for framebuffer events */ /* The resolution of the passed in fb_info about to change */ #define FB_EVENT_MODE_CHANGE 0x01 /* The display on this fb_info is beeing suspended, no access to the * framebuffer is allowed any more after that call returns */ #define FB_EVENT_SUSPEND 0x02 /* The display on this fb_info was resumed, you can restore the display * if you own it */ #define FB_EVENT_RESUME 0x03 /* An entry from the modelist was removed */ #define FB_EVENT_MODE_DELETE 0x04 /* A driver registered itself */ #define FB_EVENT_FB_REGISTERED 0x05 /* A driver unregistered itself */ #define FB_EVENT_FB_UNREGISTERED 0x06 /* CONSOLE-SPECIFIC: get console to framebuffer mapping */ #define FB_EVENT_GET_CONSOLE_MAP 0x07 /* CONSOLE-SPECIFIC: set console to framebuffer mapping */ #define FB_EVENT_SET_CONSOLE_MAP 0x08 /* A hardware display blank change occured */ #define FB_EVENT_BLANK 0x09 /* Private modelist is to be replaced */ #define FB_EVENT_NEW_MODELIST 0x0A /* The resolution of the passed in fb_info about to change and all vc's should be changed */ #define FB_EVENT_MODE_CHANGE_ALL 0x0B /* A software display blank change occured */ #define FB_EVENT_CONBLANK 0x0C /* Get drawing requirements */ #define FB_EVENT_GET_REQ 0x0D /* Unbind from the console if possible */ #define FB_EVENT_FB_UNBIND 0x0E struct fb_event { struct fb_info *info; void *data; }; struct fb_blit_caps { u32 x; u32 y; u32 len; u32 flags; }; /* * Pixmap structure definition * * The purpose of this structure is to translate data * from the hardware independent format of fbdev to what * format the hardware needs. */ #define FB_PIXMAP_DEFAULT 1 /* used internally by fbcon */ #define FB_PIXMAP_SYSTEM 2 /* memory is in system RAM */ #define FB_PIXMAP_IO 4 /* memory is iomapped */ #define FB_PIXMAP_SYNC 256 /* set if GPU can DMA */ struct fb_pixmap { u8 *addr; /* pointer to memory */ u32 size; /* size of buffer in bytes */ u32 offset; /* current offset to buffer */ u32 buf_align; /* byte alignment of each bitmap */ u32 scan_align; /* alignment per scanline */ u32 access_align; /* alignment per read/write (bits) */ u32 flags; /* see FB_PIXMAP_* */ u32 blit_x; /* supported bit block dimensions (1-32)*/ u32 blit_y; /* Format: blit_x = 1 << (width - 1) */ /* blit_y = 1 << (height - 1) */ /* if 0, will be set to 0xffffffff (all)*/ /* access methods */ void (*writeio)(struct fb_info *info, void *dst, void *src, unsigned int size); void (*readio) (struct fb_info *info, void *dst, void *src, unsigned int size); }; #ifdef CONFIG_FB_DEFERRED_IO struct fb_deferred_io { /* delay between mkwrite and deferred handler */ unsigned long delay; struct mutex lock; /* mutex that protects the page list */ struct list_head pagelist; /* list of touched pages */ /* callback */ void (*deferred_io)(struct fb_info *info, struct list_head *pagelist); }; #endif /* FBINFO_* = fb_info.flags bit flags */ #define FBINFO_MODULE 0x0001 /* Low-level driver is a module */ #define FBINFO_HWACCEL_DISABLED 0x0002 /* When FBINFO_HWACCEL_DISABLED is set: * Hardware acceleration is turned off. Software implementations * of required functions (copyarea(), fillrect(), and imageblit()) * takes over; acceleration engine should be in a quiescent state */ /* hints */ #define FBINFO_PARTIAL_PAN_OK 0x0040 /* otw use pan only for double-buffering */ #define FBINFO_READS_FAST 0x0080 /* soft-copy faster than rendering */ /* * A driver may set this flag to indicate that it does want a set_par to be * called every time when fbcon_switch is executed. The advantage is that with * this flag set you can really be sure that set_par is always called before * any of the functions dependant on the correct hardware state or altering * that state, even if you are using some broken X releases. The disadvantage * is that it introduces unwanted delays to every console switch if set_par * is slow. It is a good idea to try this flag in the drivers initialization * code whenever there is a bug report related to switching between X and the * framebuffer console. */ #define FBINFO_MISC_ALWAYS_SETPAR 0x40000 /* * Host and GPU endianness differ. */ #define FBINFO_FOREIGN_ENDIAN 0x100000 /* * Big endian math. This is the same flags as above, but with different * meaning, it is set by the fb subsystem depending FOREIGN_ENDIAN flag * and host endianness. Drivers should not use this flag. */ #define FBINFO_BE_MATH 0x100000 struct fb_info { int node; int flags; struct fb_var_screeninfo var; /* Current var */ struct fb_fix_screeninfo fix; /* Current fix */ struct fb_monspecs monspecs; /* Current Monitor specs */ struct fb_pixmap pixmap; /* Image hardware mapper */ struct fb_pixmap sprite; /* Cursor hardware mapper */ struct fb_cmap cmap; /* Current cmap */ struct list_head modelist; /* mode list */ struct fb_videomode *mode; /* current mode */ char *screen_base; /* Virtual address */ unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */ void *pseudo_palette; /* Fake palette of 16 colors */ #define FBINFO_STATE_RUNNING 0 #define FBINFO_STATE_SUSPENDED 1 u32 state; /* Hardware state i.e suspend */ void *fbcon_par; /* fbcon use-only private area */ /* From here on everything is device dependent */ void *par; }; #define FBINFO_DEFAULT 0 #define FBINFO_FLAG_MODULE FBINFO_MODULE #define FBINFO_FLAG_DEFAULT FBINFO_DEFAULT // This will go away #if defined(__sparc__) /* We map all of our framebuffers such that big-endian accesses * are what we want, so the following is sufficient. */ // This will go away #define fb_readb sbus_readb #define fb_readw sbus_readw #define fb_readl sbus_readl #define fb_readq sbus_readq #define fb_writeb sbus_writeb #define fb_writew sbus_writew #define fb_writel sbus_writel #define fb_writeq sbus_writeq #define fb_memset sbus_memset_io #elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || defined(__sh__) || defined(__powerpc__) || defined(__avr32__) || defined(__bfin__) #define fb_readb __raw_readb #define fb_readw __raw_readw #define fb_readl __raw_readl #define fb_readq __raw_readq #define fb_writeb __raw_writeb #define fb_writew __raw_writew #define fb_writel __raw_writel #define fb_writeq __raw_writeq #define fb_memset memset_io #else #define fb_readb(addr) (*(volatile u8 *) (addr)) #define fb_readw(addr) (*(volatile u16 *) (addr)) #define fb_readl(addr) (*(volatile u32 *) (addr)) #define fb_readq(addr) (*(volatile u64 *) (addr)) #define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b)) #define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b)) #define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b)) #define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b)) #define fb_memset memset #endif #define FB_LEFT_POS(p, bpp) (fb_be_math(p) ? (32 - (bpp)) : 0) #define FB_SHIFT_HIGH(p, val, bits) (fb_be_math(p) ? (val) >> (bits) : \ (val) << (bits)) #define FB_SHIFT_LOW(p, val, bits) (fb_be_math(p) ? (val) << (bits) : \ (val) >> (bits)) /* drivers/video/fbmon.c */ #define FB_MAXTIMINGS 0 #define FB_VSYNCTIMINGS 1 #define FB_HSYNCTIMINGS 2 #define FB_DCLKTIMINGS 3 #define FB_IGNOREMON 0x100 #define FB_MODE_IS_UNKNOWN 0 #define FB_MODE_IS_DETAILED 1 #define FB_MODE_IS_STANDARD 2 #define FB_MODE_IS_VESA 4 #define FB_MODE_IS_CALCULATED 8 #define FB_MODE_IS_FIRST 16 #define FB_MODE_IS_FROM_VAR 32 /* drivers/video/fbcmap.c */ extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp); extern void fb_dealloc_cmap(struct fb_cmap *cmap); extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to); extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to); extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info); extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info); extern const struct fb_cmap *fb_default_cmap(int len); extern void fb_invert_cmaps(void); struct fb_videomode { const char *name; /* optional */ u32 refresh; /* optional */ u32 xres; u32 yres; u32 pixclock; u32 left_margin; u32 right_margin; u32 upper_margin; u32 lower_margin; u32 hsync_len; u32 vsync_len; u32 sync; u32 vmode; u32 flag; }; #endif /* __KERNEL__ */ #endif /* _LINUX_FB_H */