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authorMichael Liao <michael.hliao@gmail.com>2019-10-18 15:03:34 +0000
committerMichael Liao <michael.hliao@gmail.com>2019-10-18 15:03:34 +0000
commit92bf0539a1e2abe2e328e15d2c9e685d696fd378 (patch)
tree015af111fc0bcc2f46deaa3ceeff2eda2d950073
parent5cee329c981f3e365e69fef3b05e43144df8a6e2 (diff)
downloadclang-92bf0539a1e2abe2e328e15d2c9e685d696fd378.tar.gz
[tooling] Relax an assert when multiple GPU targets are specified.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@375245 91177308-0d34-0410-b5e6-96231b3b80d8
-rw-r--r--lib/Tooling/Tooling.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/lib/Tooling/Tooling.cpp b/lib/Tooling/Tooling.cpp
index 60d4dce0cb..1d6a968331 100644
--- a/lib/Tooling/Tooling.cpp
+++ b/lib/Tooling/Tooling.cpp
@@ -105,7 +105,7 @@ static const llvm::opt::ArgStringList *getCC1Arguments(
// tooling will consider host-compilation only. For tooling on device
// compilation, device compilation only option, such as
// `--cuda-device-only`, needs specifying.
- assert(Actions.size() == 2);
+ assert(Actions.size() > 1);
assert(
isa<driver::CompileJobAction>(Actions.front()) ||
// On MacOSX real actions may end up being wrapped in