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authorChris Wilson <chris@chris-wilson.co.uk>2011-02-11 20:47:45 +0000
committerChris Wilson <chris@chris-wilson.co.uk>2011-02-22 15:52:40 +0000
commit86b27d8050b6b2aec31063fa9f40b16fb347afb3 (patch)
treeea0e0f435e21e19ba2884dae1fe43fded64b42ae /drivers/gpu/drm
parentf5412be599602124d2bdd49947b231dd77c0bf99 (diff)
drm/i915: Ignore a hung GPU when flushing the framebuffer prior to a switch
If the gpu is hung, then whatever was inside the render cache is lost and there is little point waiting for it. Or complaining if we see an EIO or EAGAIN instead. So, if the GPU is indeed in its death throes when we need to rewrite the registers for a new framebuffer, just ignore the error and proceed with the update. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Diffstat (limited to 'drivers/gpu/drm')
-rw-r--r--drivers/gpu/drm/i915/intel_display.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c
index 3b006536b3d..dcb821737f3 100644
--- a/drivers/gpu/drm/i915/intel_display.c
+++ b/drivers/gpu/drm/i915/intel_display.c
@@ -1630,19 +1630,19 @@ intel_pipe_set_base(struct drm_crtc *crtc, int x, int y,
struct drm_i915_gem_object *obj = to_intel_framebuffer(old_fb)->obj;
wait_event(dev_priv->pending_flip_queue,
+ atomic_read(&dev_priv->mm.wedged) ||
atomic_read(&obj->pending_flip) == 0);
/* Big Hammer, we also need to ensure that any pending
* MI_WAIT_FOR_EVENT inside a user batch buffer on the
* current scanout is retired before unpinning the old
* framebuffer.
+ *
+ * This should only fail upon a hung GPU, in which case we
+ * can safely continue.
*/
ret = i915_gem_object_flush_gpu(obj, false);
- if (ret) {
- i915_gem_object_unpin(to_intel_framebuffer(crtc->fb)->obj);
- mutex_unlock(&dev->struct_mutex);
- return ret;
- }
+ (void) ret;
}
ret = intel_pipe_set_base_atomic(crtc, crtc->fb, x, y,