#ifndef _FS_CEPH_MSGPOOL #define _FS_CEPH_MSGPOOL #include #include "messenger.h" /* * we use memory pools for preallocating messages we may receive, to * avoid unexpected OOM conditions. */ struct ceph_msgpool { const char *name; mempool_t *pool; int front_len; /* preallocated payload size */ }; extern int ceph_msgpool_init(struct ceph_msgpool *pool, int front_len, int size, bool blocking, const char *name); extern void ceph_msgpool_destroy(struct ceph_msgpool *pool); extern struct ceph_msg *ceph_msgpool_get(struct ceph_msgpool *, int front_len); extern void ceph_msgpool_put(struct ceph_msgpool *, struct ceph_msg *); #endif