aboutsummaryrefslogtreecommitdiff
path: root/include/sound
diff options
context:
space:
mode:
authorMark Brown <broonie@opensource.wolfsonmicro.com>2008-11-18 20:50:34 +0000
committerMark Brown <broonie@opensource.wolfsonmicro.com>2008-11-21 14:02:01 +0000
commit875065491fba8eb13219f16c36e79a6fb4e15c68 (patch)
treeb95327a466e6b79cb5d8a1d9be0f33697dd05db8 /include/sound
parent9b0db7e7fd20d5a38844e9435f7d4246ea44978a (diff)
ASoC: Rename snd_soc_card to snd_soc_machine
One of the issues with the ASoC v1 API which has been addressed in the ASoC v2 work that Liam Girdwood has done is that the ALSA card provided by ASoC is distributed around the ASoC structures. For example, machine wide data such as the struct snd_card are maintained as part of the CODEC data structure, preventing the use of multiple codecs. This has been addressed by refactoring the data structures so that all the data for the ALSA card is contained in a single structure snd_soc_card which replaces the existing snd_soc_machine and snd_soc_device. Begin the process of backporting this by renaming struct snd_soc_machine to struct snd_soc_card, better reflecting its function and bringing it closer to standard ALSA terminology. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
Diffstat (limited to 'include/sound')
-rw-r--r--include/sound/soc.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/include/sound/soc.h b/include/sound/soc.h
index 077dfe4e51f..3be17b3c650 100644
--- a/include/sound/soc.h
+++ b/include/sound/soc.h
@@ -482,8 +482,8 @@ struct snd_soc_dai_link {
struct snd_pcm *pcm;
};
-/* SoC machine */
-struct snd_soc_machine {
+/* SoC card */
+struct snd_soc_card {
char *name;
int (*probe)(struct platform_device *pdev);
@@ -497,7 +497,7 @@ struct snd_soc_machine {
int (*resume_post)(struct platform_device *pdev);
/* callbacks */
- int (*set_bias_level)(struct snd_soc_machine *,
+ int (*set_bias_level)(struct snd_soc_card *,
enum snd_soc_bias_level level);
/* CPU <--> Codec DAI links */
@@ -508,7 +508,7 @@ struct snd_soc_machine {
/* SoC Device - the audio subsystem */
struct snd_soc_device {
struct device *dev;
- struct snd_soc_machine *machine;
+ struct snd_soc_card *card;
struct snd_soc_platform *platform;
struct snd_soc_codec *codec;
struct snd_soc_codec_device *codec_dev;