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-rw-r--r--include/linux/align.h66
1 files changed, 66 insertions, 0 deletions
diff --git a/include/linux/align.h b/include/linux/align.h
new file mode 100644
index 000000000000..68bad1ac089f
--- /dev/null
+++ b/include/linux/align.h
@@ -0,0 +1,66 @@
+#ifndef _LINUX_ALIGN_H
+#define _LINUX_ALIGN_H
+
+#define __ALIGN_KERNEL(x, a) __ALIGN_KERNEL_MASK(x, (typeof(x))(a) - 1)
+#define __ALIGN_KERNEL_MASK(x, mask) \
+ (((x) + (mask)) & ~(mask))
+
+#ifdef __KERNEL__
+
+#include <linux/types.h>
+
+#define ALIGN(x, a) __ALIGN_KERNEL(x, a)
+#define __ALIGN_MASK(x, mask) __ALIGN_KERNEL_MASK(x, mask)
+#define PTR_ALIGN(p, a) ((typeof(p)) ALIGN((unsigned long) (p), a))
+#define ALIGN_FLOOR(x, a) __ALIGN_FLOOR_MASK(x, (typeof(x)) (a) - 1)
+#define __ALIGN_FLOOR_MASK(x, mask) ((x) & ~(mask))
+#define PTR_ALIGN_FLOOR(p, a) \
+ ((typeof(p)) ALIGN_FLOOR((unsigned long) (p), a))
+#define IS_ALIGNED(x, a) (((x) & ((typeof(x)) (a) - 1)) == 0)
+
+/*
+ * Align pointer on natural object alignment.
+ */
+#define object_align(obj) PTR_ALIGN(obj, __alignof__(*(obj)))
+#define object_align_floor(obj) PTR_ALIGN_FLOOR(obj, __alignof__(*(obj)))
+
+#define MAYBE_BUILD_BUG_ON(condition) \
+do { \
+ if (__builtin_constant_p(condition)) \
+ BUILD_BUG_ON(condition); \
+} while (0)
+
+/**
+ * offset_align - Calculate the offset needed to align an object on its natural
+ * alignment towards higher addresses.
+ * @align_drift: object offset from an "alignment"-aligned address.
+ * @alignment: natural object alignment. Must be non-zero, power of 2.
+ *
+ * Returns the offset that must be added to align towards higher
+ * addresses.
+ */
+#define offset_align(align_drift, alignment) \
+ ({ \
+ MAYBE_BUILD_BUG_ON((alignment) == 0 \
+ || ((alignment) & ((alignment) - 1))); \
+ (((alignment) - (align_drift)) & ((alignment) - 1)); \
+ })
+
+/**
+ * offset_align_floor - Calculate the offset needed to align an object
+ * on its natural alignment towards lower addresses.
+ * @align_drift: object offset from an "alignment"-aligned address.
+ * @alignment: natural object alignment. Must be non-zero, power of 2.
+ *
+ * Returns the offset that must be substracted to align towards lower addresses.
+ */
+#define offset_align_floor(align_drift, alignment) \
+ ({ \
+ MAYBE_BUILD_BUG_ON((alignment) == 0 \
+ || ((alignment) & ((alignment) - 1))); \
+ (((align_drift) - (alignment)) & ((alignment) - 1); \
+ })
+
+#endif /* __KERNEL__ */
+
+#endif